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Abyris

Abyris

A Roblox experience owned by Zen's Development Studio.

RacingENhardcorepermadeathfantasy

Description (written by the developer; not a statement by this register)

||< Abyris is a hardcore game with permadeath features. Expect to lose characters. >|| Venture Elyoria, a realm of hatred and combat. A world where only the strong survive. Withstand the hurdles and build a name for yourself, pierce the veil of your ignorance and awaken to Cyek and the Abyss. This is your story. Good luck out there, Elyorian. Developed by: Definitely_Clarity, mynamis_lol Built by: Fr0st0ne, mynamis_lol, Definitely_Clarity Music composed by: StoryOfVex (StoryOfVex is a great compositionist, beautiful works) Contributions from: SirAndrove2(Clothing), SpaghettiConsumer87(Building), cant_think2020(Building) Abyris is a Action RPG developed by a small group of friends. It's difficult to create a game of insane quality with a list of developers as small as this. Bare with us.

Last updated by the developer 17 Feb 2026, 19:10 UTC.

0
playing (measured 22 Aug 2026, 14:45 UTC)
1,275
lifetime visits
95%
liked (21 👍 / 1 👎)
9
favourites (7.1 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Pinnacle · progression13 · 0.00% win
Bound by the Soul · collection11 · 0.00% win
One of Many11 · 0.00% win
The Strongest · progression2 · 0.00% win
Harmony0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.