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[🌀] Pillow Fights

[🌀] Pillow Fights

A Roblox experience owned by LK Studio..

Fighting & PvPENcombatarenaunlockables

Description (written by the developer; not a statement by this register)

💥 A chaotic game about smacking people with pillows! Equip unique pillows, each with their own special abilities, to dominate the arena and outsmart your opponents. Earn Smacks and badges to unlock new pillows with even more incredible abilities. 👍 Leave a like for more updates! Change Log: New Portal Pillow 🌀 New Metal Pillow 🦾 Inferno is back on sale for 699R$ All Pillow Speed Changed to be faster Other Bug Fixes and smaller Changes

Last updated by the developer 21 Aug 2025, 16:35 UTC.

0
playing (measured 10 Aug 2026, 15:20 UTC)
440,203
lifetime visits
73%
liked (585 👍 / 213 👎)
3,430
favourites (7.8 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Inferno Pillow
699 R$
x2 Smacks
429 R$
Tix Pillow
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome60,709 · 100.0% win
Get Infected · progression15,738 · 0.00% win
Gork · other2,095 · 0.00% win
Banana Master · other1,175 · 0.00% win
Clowned · other851 · 0.00% win
Spectator · other711 · 0.00% win
Stealth Seer · other546 · 0.00% win
Brick Master · other439 · 0.00% win
Firefighter · other422 · 0.00% win
Toxic Avenger · other333 · 0.00% win
RAGE · other200 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.