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ПОБЕГ ИЗ МАГНИТА (НОВОЕ ОБНОВЛЕНИЕ)

ПОБЕГ ИЗ МАГНИТА (НОВОЕ ОБНОВЛЕНИЕ)

A Roblox experience owned by Зайцевая империя.

AdventureRUescape roomtroll gameobby

ПОБЕГ ИЗ МАГНИТА (НОВОЕ ОБНОВЛЕНИЕ) is an adventure experience created on 2023-04-02. It has accumulated 867,010 lifetime visits and 62,520 favorites. The title holds a 73% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Если магнит попросит удалить эту игру то мы ее удалим Tags/Теги: ESCAPE FROM MAGNIT magnit ESCAPE FROM PYTEROCHKA пятерочка roblox роблокс обби obby паркур летсплей прохождение letsplay поззи игры кинг диана ди кошка лана troll аид весёлая мария и папа йоши yoshi тролль симулятор рыжий кот games panda sim геймплей mahaubivaha майнкрафт рыжийкотgames машка yoshimura panda о ди побег оби games легкая lets play lana play hello there страшные игры lana koshka тролл хоррор лана

Last updated by the developer 18 Jun 2026, 12:48 UTC.

0
playing (measured 14 Aug 2026, 04:23 UTC)
867,010
lifetime visits
72%
liked (644 👍 / 245 👎)
62,518
favourites (72.1 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5200
5,200 R$
Admin commands
129 R$
Vip gamepass
55 R$
Minigun
46 R$
Magic Carpet
25 R$
Boombox
10 R$
10 robux tyyyyyy
10 R$
Speed coil
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome607,247 · 100.0% win
Ах ты.... · other1,298 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.514 August 2026 — 73 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4672-1
14 Aug 2026, 16:3873first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.