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Ixiban Space Agency

Ixiban Space Agency

A Roblox experience owned by Galactic Union Studios.

RoleplayENspace explorationvehicle buildingroleplay

Description (written by the developer; not a statement by this register)

Shutdown = Update It currently lags in studio, due to the amount of heavenly bodies added into game. Co-developers may still be updating this. NOTE: Why arent we getting more likes? Don't know how to build a Spaceship you may ask? Click the buttons on the Machine. the parts that you need or you can just ride a seat Anchor your parts using the Building Tools you may configure your parts using it. Weld the parts using the Weld Tool or Building Tools group your parts by using Shift + G with Building Tools. Now unanchor your parts using the Building Tools and liftoff! or you can use the Jetpack or Pod. (WARNING: they're only for Computer users) You can do a Roleplay if you want to.

Last updated by the developer 20 Jun 2026, 10:13 UTC.

0
playing (measured 12 Aug 2026, 17:31 UTC)
1,160
lifetime visits
83%
liked (10 👍 / 2 👎)
11
favourites (9.5 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You dont stand a chance · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.