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🪐Escape The Solar System Obby🪐

🪐Escape The Solar System Obby🪐

A Roblox experience owned by Ibrahim Studio.

ObbyENspace themeparkourpet collection

Description (written by the developer; not a statement by this register)

Parkour through different planets all across the solar system, race with your friends and buy cute pets 🌎 🐶 🏆 If you parkour to the end, there is a fun surprise. 💾All progress saves💾 We make new updates to the obby often, so join our group and come back in a bit 📬. Thank you for playing this parkour obby 🎇! Extra info (ignore): Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow, Parkour, Easy, Mega Easy Obby, Colorful, Beautiful, Pets, Adventure, Fun, Earth, Moon, Mars, Escape, Escape The World, SpeedRun, SpeedRunObby, Obstacles, Hard, Impossible, Platformer Obby

Last updated by the developer 22 May 2026, 11:21 UTC.

0
playing (measured 17 Aug 2026, 12:36 UTC)
5,488
lifetime visits
63%
liked (12 👍 / 7 👎)
41
favourites (7.5 per 1k visits)
2 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 12:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Gravity Coil
79 R$
Speed Coil
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Award · welcome3,608 · 0.00% win
Earth! · progression1,374 · 0.00% win
Moon! · progression946 · 0.00% win
Mars! · progression724 · 0.00% win
Neptune! · progression487 · 0.00% win
Finish! · progression484 · 0.00% win
Venus! · progression295 · 0.00% win
Jupiter · progression248 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.