Sword Swing Simulator ⚔️
A Roblox experience owned by Sword Swing Simulator.
SimulatorENSword CombatPet CollectionPvP
Sword Swing Simulator ⚔️ is a simulator experience created on 2023-04-02. It has 11,323,713 lifetime visits and 393,750 favorites. The game holds a 95% like percentage. Currently, one user is playing. The title includes sword combat and pet collection mechanics within its genre classification.
Description (written by the developer; not a statement by this register)
⚔️ Welcome to Sword Swing Simulator! 👍👍 LIKE THE GAME FOR REWARDS 👍👍 👑 Kill dummies with swords! ⛩️ Explore new zones! 🏆 Collect wins to buy new stuff! 🥚 Open eggs to get rare pets! ⚔️ Buy new swords to do more damage! 💀 Fight for wins in our PvP Zone! 💪 Invite your friends and receive strength multipliers! ✨ Premium players get +10% strength and +10% wins! Tags: Fighting, Simulator, Action, Clicker Simulator, Collector Simulator, Sword Simulator, Defense Simulator, Swing Simulator, PvP Simulator, Ninja Simulator, Samurai Simulator, Superhero Simulator 🧡 Made by JCL
Last updated by the developer 18 Aug 2025, 13:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:46 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:32 | 95 | no change |
| 23 Aug 2026, 19:31 | 95 | no change |
| 13 Aug 2026, 19:30 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.