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Merge Anime Legends Simulator

Merge Anime Legends Simulator

A Roblox experience owned by Maniblox's Royal Magesty.

SimulatorENmergeanimesimulator

Merge Anime Legends Simulator is a simulator experience created on April 3, 2023. It has recorded 2,200,414 lifetime visits and 8,895 favorites. The title holds a 96 percent like percentage. Currently, zero users are playing the experience. The data reflects standard engagement metrics for this specific Roblox game entry.

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Merge Anime Legends Simulator! Legend Level: 14 NEW!!! 💥 Kill monsters to get coins! ⛩️ Buy and Merge your Legends! ⚔️ Upgrade your swords in the shop! 🥚 Hatch Eggs to get Legends Damage Multiplier! 🥇 Climb leaderboards to be the best! ✨ Premium players have +10% Coins & +10% Sword Damage 🤩 Join our group to get a Free Auto Clicker and Group Chest with Rewards! https://www.roblox.com/groups/16245997/Royal-Magesty Join our other group for UGC items! https://www.roblox.com/groups/10755397/Maniblox-Studios

Last updated by the developer 30 Jun 2026, 03:58 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
2,200,414
lifetime visits
96%
liked (12,623 👍 / 525 👎)
9,028
favourites (4.1 per 1k visits)
3 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Sword!
799 R$
Loofy Gear 5
799 R$
Hero Level 2!
399 R$
2x Coins
399 R$
2x Sword Damage!
398 R$
Triple Hatch
349 R$
5 Pets Equipped!
299 R$
Basic Luck
199 R$
+ 100 Pets Space
149 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,104,856 · 100.0% win
First Egg! · collection739,944 · 48.0% win
10 Kills! · progression734,194 · 48.0% win
100 Kills! · progression273,089 · 0.00% win
50 Kills! · progression66,845 · 0.00% win
Destroy One Monster · other37,007 · 96.0% win
Buy One Legend · other35,216 · 80.0% win
1000 Kills! · progression34,307 · 0.00% win
Buy Three Legends · collection30,587 · 64.0% win
Level Up Legend to Two or More · progression29,218 · 48.0% win
Destroy a Boss · progression23,658 · 32.0% win
50 Eggs! · collection21,975 · 0.00% win
Buy One Egg Pet · collection17,506 · 16.0% win
Destroy the second Boss · progression13,881 · 16.0% win
500 Monsters! · collection12,711 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked2 November 2026 — 96 % liked14 August 20262 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 11:4796no change
23 Oct 2026, 11:4696no change
13 Oct 2026, 11:3896no change
3 Oct 2026, 11:3796no change
23 Sept 2026, 11:3696no change
13 Sept 2026, 11:3596no change
3 Sept 2026, 11:3496no change
14 Aug 2026, 08:3796first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.