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Climb 10,000 Stairs [RAGDOLL]

Climb 10,000 Stairs [RAGDOLL]

A Roblox experience owned by DV Experiences.

ObbyENparkourragdoll physicsleaderboard competition

Description (written by the developer; not a statement by this register)

The more steps you climb, the more wins you get. 🏃 FASTER SPEED: Walkspeed increased to 20! 👍 LIKE the game if you enjoy! NEW Stairs at 200 Likes! 🧗 Climb 10,000 Stairs to the Top! 🔎 Discover new Worlds with EVEN MORE Steps! 🏆 Earn wins to buy cool stuff such as trails and hats! Get the most wins and rise to the top of the leaderboard! Added RAGDOLL physics! Press R on PC or the Ragdoll Button on Phone and Tablet! 🎮 This game is CONSOLE Compatible! Play on Xbox and PlayStation 🤓 Actually there are 12,000 steps if you include the bonus disappearing stairs and the dark stairs level. 👍LIKE the Game & JOIN DV Experiences to claim +5 wins 🏆 every 12 hours from the Bonus Chest! Features Coming Soon: More Winners Items, Trails Shop, Pets Shop Obby, Tower, Platformer, Parkour, Colorful, Rainbow, Obstacle Course, Stairs Simulator, Climb Stairs, Climb 1000 Stairs, Climb 10,000 Stairs

Last updated by the developer 7 Oct 2025, 21:46 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
314,500
lifetime visits
70%
liked (188 👍 / 81 👎)
17,620
favourites (56.0 per 1k visits)
3 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
399 R$
Jetpack
299 R$
Double Wins
199 R$
Grapple Hook
199 R$
Speed Coil
149 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5,000 Steps · other20,647 · 0.00% win
10,000 Steps · progression6,178 · 0.00% win
Climbed to the Top! · progression4,204 · 0.00% win
Dark Stairs · other3,009 · 0.00% win
Material World · other1,816 · 0.00% win
20,000 Steps · progression975 · 0.00% win
Top of Material World! · progression317 · 0.00% win
50,000 Steps · progression113 · 0.00% win
100,000 Steps · other27 · 0.00% win
250,000 Steps · progression9 · 0.00% win
500,000 Steps · progression6 · 0.00% win
1 Million Steps · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7015 August 2026 — 70 % liked14 September 2026 — 70 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 03:0170no change
15 Aug 2026, 00:4670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.