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غميضه العرب

غميضه العرب

A Roblox experience owned by فكره.

Social & hangoutARhide and seekarab themeteam-based

Description (written by the developer; not a statement by this register)

Welcome to “Arab Hide and Seek”, the game that takes you on an exciting and action-packed adventure! In this game, players are divided into two teams: seekers and hiders. The seekers must find the hidden ones before time runs out, while the hidden ones must hide well to avoid detection How to play: Teams: There are two teams, the researchers and the hiders Seeker: The Seeker begins searching for hidden people shortly after the start of the game Hiders: Hiders must find the best places to hide in the map and remain undetected until time runs out How to win the game? : Hiders win if they are not found by the end of the time limit, and seekers win if they find all the hiders before the time ends Can you be the best hider or the greatest seeker? Join "Arab Hide and Seek" and test your searching and hiding skills now! Hide and Seek, Arab Hide and Seek, Arabs, Arabic, Games, Rob, Admin, Arab Map

Last updated by the developer 28 Apr 2025, 22:27 UTC.

0
playing (measured 13 Aug 2026, 21:06 UTC)
28,501
lifetime visits
91%
liked (21 👍 / 2 👎)
20
favourites (0.7 per 1k visits)
3 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed
150 R$
More rewards
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,970 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.