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Los Fargos City Roleplay

Los Fargos City Roleplay

A Roblox experience owned by [i] Index Studios.

RoleplayENcity roleplaysemi-realisticjobs

Description (written by the developer; not a statement by this register)

Join us in the (fictional) City of Los Fargos within a semi-realistic roleplay game. From normal civilian jobs to serving the city of Los Fargos, this game introduces a multitude of different roleplay experiences ranging from a casual encounters to high adrenaline shootouts. This game is heavily inspired by California agencies and California Architecture

Last updated by the developer 10 Aug 2026, 05:50 UTC.

0
playing (measured 19 Aug 2026, 00:53 UTC)
922
lifetime visits
86%
liked (6 👍 / 1 👎)
8
favourites (8.7 per 1k visits)
4 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 00:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Police EV
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · welcome39 · 0.00% win
Welcome · welcome39 · 0.00% win
10-27 29 · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838684.520 August 2026 — 83 % liked19 September 2026 — 86 % liked20 August 202619 September 2026
2 measurements spanning 30 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 04:0886+3
20 Aug 2026, 00:5183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.