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PM 6:06 (Classic Style)

PM 6:06 (Classic Style)

A Roblox experience owned by Mixed'hem All.

HorrorENhorroranalog horrorcreepypasta

Description (written by the developer; not a statement by this register)

FEB 01 Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile Winning Smile All credits go to @Cheese127, the developer, and @Smiling_Winner, the creator of original PM 6:06.

Last updated by the developer 9 Oct 2025, 11:26 UTC.

0
playing (measured 11 Aug 2026, 09:34 UTC)
274,103
lifetime visits
89%
liked (557 👍 / 70 👎)
1,137
favourites (4.1 per 1k visits)
5 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Sublevel 1 · progression40,648 · 0.00% win
Sublevel 2 · progression29,953 · 0.00% win
Sublevel 3 · progression26,748 · 0.00% win
Sublevel 4 · progression23,517 · 0.00% win
Sublevel 5 · progression20,421 · 0.00% win
Sublevel 614,740 · 0.00% win
Sublevel 7 · progression12,428 · 0.00% win
Secret Route · secret8,915 · 0.00% win
Sublevel 8 · progression8,629 · 0.00% win
Sublevel 9 · progression5,152 · 0.00% win
Sublevel 1 - A · progression4,880 · 0.00% win
Sublevel 1 - B · progression3,891 · 0.00% win
Sublevel 10 · progression2,510 · 0.00% win
Sublevel 11 · progression2,475 · 57.1% win
Sublevel 4 - A · progression2,275 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked24 September 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 06:0689no change
24 Sept 2026, 06:0489no change
15 Aug 2026, 01:5189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.