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Jail tycoon

Jail tycoon

A Roblox experience owned by LGames Official?.

TycoonENprisonbuildingeconomy

Jail tycoon is a tycoon experience created on 2023-04-05. It has recorded 2,734,128 lifetime visits and 10,034 favorites. Currently, 7 users are playing. The experience holds an 82% like percentage. The description indicates features including a missions system, map updates, and premium benefits for group members.

Description (written by the developer; not a statement by this register)

Build your own Jail in Jail tycoon! 💾 The tycoon saves! Join our Roblox group! https://www.roblox.com/groups/17335040 (Group memebers will get 3,5K - 4,5K cash every day and also a Health boost) ✅ Premium Benefits: 150HP, 15% more cash, Special chat tag, Special overhead tag 🔥 Update is out!🔥 ✨ Added: - 🛠️Missions system reworked and re-added - 🗺️ Großes Map-Update: - 🌊 River added - 🌳 Trees added - 🏠 Houses added - 💡 Lamps and streets added - 🕴️ Added a prisoner who can escape 🔄 Updated - 🚨 Alarm sound updated - 🪖 Batons now have an animation Feel free to post Feedback and Suggestion on our Group wall or at our Community server! Thanks for everyone who plays the game :) Tags: Prison, Jail, Prison Tycoon, Tycoon, Police, NPCs, Working, Maximum Prison

Last updated by the developer 8 Aug 2026, 18:31 UTC.

7
playing (measured 10 Aug 2026, 17:50 UTC)
2,734,128
lifetime visits
82%
liked (3,466 👍 / 761 👎)
10,064
favourites (3.7 per 1k visits)
5 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:507first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
138 R$
VIP
136 R$
Super workers
76 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,758,025 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:4682no change
14 Aug 2026, 06:4582first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.