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RetroTD (Discontinued)

RetroTD (Discontinued)

A Roblox experience owned by The TD gamers.

Tower defenseENTower DefenseTime TravelPre-alpha

Description (written by the developer; not a statement by this register)

Welcome to RetroTD! Here you have submitted your application to test out the new time machine functions and serve as a commander for Roblox HQ! If you weren't exposed to it, your job is to defend specific sites and events that happen! You have been supplied with troops to help fight the battles you face! There have been some clashes with the time machine, in which it has brought and referenced other games from this time and incorporated them to help you or possibly ruin your time here. Builderman thanks and welcomes you to RetroTD and hopes that you serve well! (This game is in very very pre-alpha and has alot of bugs) [Also also, Only easy mode works right now. Any other difficulty will bug the game!!]

Last updated by the developer 13 Jun 2026, 19:42 UTC.

0
playing (measured 11 Aug 2026, 13:02 UTC)
28,758
lifetime visits
94%
liked (176 👍 / 12 👎)
311
favourites (10.8 per 1k visits)
5 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the Corporation · welcome3,290 · 0.00% win
Lone No More · social264 · 0.00% win
Dedicated Zombie · other191 · 0.00% win
Recruited · other164 · 0.00% win
Dedicated Noob · other152 · 0.00% win
A Nightmare Retained · other44 · 0.00% win
Mercy Received (UNOBTAINABLE) · other0 · 0.00% win
Valiant Warrior (UNOBTAINABLE) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.