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Kia Eco Drive [♻️]

Kia Eco Drive [♻️]

A Roblox experience owned by Kia EV Zone.

RacingENcar simulationracingbrand IP

Kia Eco Drive [♻️] is a racing experience created on 2023-04-06. It has recorded 4,790,214 lifetime visits and 8,383 favorites. Currently, 4 players are active. The game holds a 74% like percentage. It falls under the racing genre. The description mentions driving simulations, races, and customization features.

Description (written by the developer; not a statement by this register)

Welcome to Kia Eco Drive - a unique real world car driving and racing simulation. ✨ Enter code 'KIA' for coins ✨ Like the game to get future updates and expansions 👍 🏁 Compete with your friends in action packed races and driving events ♻️ Earn rewards as you explore and clean up the environment 🎨 Customize your Kia with unique car skins and accessories 🔋 Share the power from your electrifying Kia EV in unique sustainability challenges 🏆 Climb to the top of the sprint racing leaderboards! …or just chill and take your Kia for a drive around the beautiful island. Latest Updates: 🚗 Jobs & roles 🎶 Play DJ Beat Mix Hero! 👕 Visit the Kia clothing store 🇰🇷 Drive through beautiful K-Town 🥤 Serve customers at the Diner 🍣 Play the Takeaway driving game! More updates coming soon! Discover more about the innovative Kia EV3, the stunning Kia EV9, the futuristic Kia EV6 and the versatile Kia Niro EV on our website. ©Kia Deutschland GmbH Built by Playerthree

Last updated by the developer 28 May 2026, 15:10 UTC.

4
playing (measured 10 Aug 2026, 20:49 UTC)
4,790,214
lifetime visits
74%
liked (1,435 👍 / 495 👎)
8,464
favourites (1.8 per 1k visits)
6 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:494first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,410,474 · 100.0% win
Environmentalist · other918,189 · 54.5% win
I Am Speed · other533,959 · 37.4% win
Eat My Dust · other223,366 · 16.5% win
Buckle Up · other194,445 · 17.4% win
All wrapped up · other183,526 · 15.9% win
Melting Point · other175,241 · 12.5% win
Mission Accomplished · other167,432 · 11.8% win
Against The Clock · other147,085 · 7.2% win
Power Player · other115,330 · 5.3% win
Spruced Up · other74,221 · 5.3% win
Pedal to the Metal · other69,161 · 4.3% win
Speedy Service · other66,755 · 4.3% win
Swift Delivery · other61,906 · 3.4% win
Washed Up · other6,148 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0074no change
14 Aug 2026, 01:5374first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.