PWNAGE Legacy
A Roblox experience owned by Roblox Terminator Squad.
ShooterENULTRAKILL-inspiredfast-paced combatparry mechanics
Description (written by the developer; not a statement by this register)
Btw this is like 20000 months old and broken as heck. This game won't be updated until the demo is completed. Heavily inspired by ULTRAKILL on Steam If you have ideas (that are not ripped straight from ultrakill) or feedback, please post it on the community server. WASD - move (duh) LeftControl - slide LeftControl midair - ground pound LeftShift - dash F - punch/parry Programmer, Builder, Composer, Artist: ProdigiousPerson (All changelogs can be found in the community server) Changelog 5/6: - Help me - Parry (past tense blocked) a missile now makes the missile weaker but splits into tiny shards (30 pieces) - Rocket launcher improvements and stuff? - Baller cooldown decreased - Character movement polished - Dash fixed (hopefully) - Fixed pistol charging bugs - All enemies are controlled by one script now
Last updated by the developer 14 Jul 2026, 20:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.