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Orderly Independence

Orderly Independence

A Roblox experience owned by Perfectoid.

RoleplayENpandemicprisonnarrative

Description (written by the developer; not a statement by this register)

You are a prisoner trapped in a cell during a deadly pandemic that has spread throughout the world. Your friends and family send you letters and gifts throughout your time. INSPIRED BY PRESENTABLE LIBERTY.

Last updated by the developer 27 Jul 2026, 03:18 UTC.

4
playing (measured 10 Aug 2026, 15:36 UTC)
130,652
lifetime visits
92%
liked (5,265 👍 / 487 👎)
22,730
favourites (174.0 per 1k visits)
8 April 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:365first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Out of All The Lives, Fate Chose This One · other111,574 · 100.0% win
The Introduction of An Ending · other55,836 · 100.0% win
The Rotting Sensation of Anxiety · other28,197 · 76.7% win
Sweet Flowers For A Lonely Grave · other21,642 · 57.5% win
An Abrupt End of A Regretful Journey · progression19,777 · 54.8% win
Goodbye To A World, And To A Friend · other17,903 · 54.8% win
For All That It's Worth, I Still Cherish You · other1,599 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked4 September 2026 — 92 % liked14 September 2026 — 92 % liked24 September 2026 — 92 % liked4 October 2026 — 92 % liked14 October 2026 — 92 % liked24 October 2026 — 92 % liked15 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:1592no change
14 Oct 2026, 13:0892no change
4 Oct 2026, 13:0792no change
24 Sept 2026, 13:0692no change
14 Sept 2026, 10:1792no change
4 Sept 2026, 10:1592no change
25 Aug 2026, 08:4992no change
15 Aug 2026, 08:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.