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Nooby's Difficulty Chart Obby 2!

Nooby's Difficulty Chart Obby 2!

A Roblox experience owned by Obby Masters Studio!.

ObbyENdifficulty charttime trialsmulti-world

Description (written by the developer; not a statement by this register)

🌟 Welcome to Nooby's Difficulty Chart Obby 2! ⚡ With Over 200 Insane Stages and 4 Different Worlds! 💪 Practice your skills in the Time Trials or at the obby. 🔄 Quickly reset your character by pressing 'R'. 🚀 More exciting features are coming soon. Stay tuned for updates and new challenges. 📷 Created by NoobPlaysRoblox & Der_Noobmaster. Thank you for playing.

Last updated by the developer 31 Jul 2026, 10:41 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
10,350
lifetime visits
83%
liked (93 👍 / 19 👎)
106
favourites (10.2 per 1k visits)
8 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

e
999,999,999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,729 · 100.0% win
Stage 10! · progression2,602 · 100.0% win
Stage 20! · progression1,914 · 80.0% win
Stage 30! · progression1,383 · 80.0% win
Stage 40! · progression1,178 · 80.0% win
Stage 50! · progression1,071 · 80.0% win
Stage 60! · progression869 · 53.3% win
Stage 70! · progression776 · 53.3% win
[PENDING IMAGE] You Completed The Game! · progression447 · 26.7% win
[PENDING IMAGE] Half Way There! · progression156 · 0.00% win
Played On Der_noobmaster's Birthday! · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858417 August 2026 — 85 % liked27 August 2026 — 83 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:5383-2
17 Aug 2026, 09:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.