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Power Punch Wall Simulator

Power Punch Wall Simulator

A Roblox experience owned by goated prod.

SimulatorENclickerpet collectiondaily stages

Description (written by the developer; not a statement by this register)

Welcome to Power Punch Wall Simulator! 🚨 NEW STAGES DAILY 🏋️ Train To Gain Strength 🥊 Punch Lucky Walls! 🏆 Collect Wins! 🐶 Open Eggs For Rare Pets! ✅Premium Players Get +25% Boost & +50% Speed! 💬JOIN THE GROUP FOR FREE REWARDS/CODES punch, kick, walls, wall, punch walls kick walls, destroy, smash, simulator, click, clicker, pets, pet, Race, Speed, Punch, Wall, Obby, Parkour, Victory, Fight, Win, Lucky

Last updated by the developer 23 May 2023, 18:16 UTC.

0
playing (measured 12 Aug 2026, 03:36 UTC)
123,021
lifetime visits
71%
liked (252 👍 / 104 👎)
529
favourites (4.3 per 1k visits)
8 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
1,299 R$
Super Lucky
899 R$
2x Strength
499 R$
+8 Pets Equip
499 R$
VIP
299 R$
Triple Open
249 R$
+50 Pet Slots
199 R$
+2 Pets Equip
199 R$
2x Punch Speed
199 R$
Lucky
199 R$
+4 Pets Equip
199 R$
x2 Wins
129 R$
Fast Egg Hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome76,658 · 0.00% win
Reach World 2 · progression21,962 · 0.00% win
Reach World 3 · progression15,137 · 0.00% win
Reach World 4 · progression8,306 · 0.00% win
Reach World 5 · progression4,839 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.