[maybe canceled] Countryball RP: REMASTERED
A Roblox experience owned by Toony's Epik Community.
RoleplayENcountryballsroleplaylore
[maybe canceled] Countryball RP: REMASTERED is a roleplay experience created on 2023-04-08. The game has accumulated 1,501,934 lifetime visits and 3,857 favorites. It holds an 83% like percentage. Currently, zero users are playing. The description indicates the project is in a critical situation with widespread bugs, leading to potential cancellation and cessation of development.
Description (written by the developer; not a statement by this register)
i am sorry but uuuuuuh since this is my only way of big communication i have to the bad news to say that we might cancel the game and just not work on it for a long time , i promised the christmass update but i can't anymore , the game is in a critical situation , every new script are bugged , and even old one don't work anymore , some morph are bugged , nothing work anymore and there some bug that we still struggle to fix even after month , why this happens ? error by error that we couldn't script , change we made that ended up destroying other thing , it was a domino effect that we couldn't control , so yes i have the regret to tell you there won't be any update for a long time or even maybe the game being stopped.. HOWEVEEEEEEEEEEEEEEEER rememeber that we are working on a COMPLETE new game !! and it should be way better , it won't be RP , but if you loved the lore of this game , you will love the new game , because the story of this new game.. will be about the LORE that we begun
Last updated by the developer 17 Jun 2026, 20:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 12:16 | 83 | no change |
| 14 Aug 2026, 12:15 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.