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[UPD] Cage Fishing Simulator

[UPD] Cage Fishing Simulator

A Roblox experience owned by Seven Sky'S Production.

SimulatorENfishingsimulatorpet collection

Description (written by the developer; not a statement by this register)

🎣 Welcome to Cage Fishing Simulator ! 🚨 NEW UPDATES EVERY MONTH 👍 Like for Updates! 🏝️ Explore new islands! 🏆 Become a Legendary Cage Fisher 🐾 Collect Pets, Fisherman, & More! 🎉 BRAND NEW 🐛 Bug Fixes 🗺️ New Maps 🌠 Join the GROUP for OP Codes and REWARDS: https://www.roblox.com/groups/16403906/Seven-SkyS-Production#!/about ⭐ Premium Benefits Coming Soon!

Last updated by the developer 29 Aug 2024, 14:34 UTC.

0
playing (measured 12 Aug 2026, 10:37 UTC)
51,998
lifetime visits
68%
liked (53 👍 / 25 👎)
158
favourites (3.0 per 1k visits)
8 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Luck
1,199 R$
Unlimited Fish Storage
1,199 R$
+3 Fisher Limit
699 R$
+2 Fisher
399 R$
2x Coins
399 R$
Fast Opening
299 R$
Triple Opening
299 R$
Ultra Luck
259 R$
Lucky
199 R$
+100 Fishers Cage Storage
199 R$
VIP
199 R$
Fish Luck
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome38,771 · 0.00% win
First Neon Cage! · collection1,183 · 0.00% win
100 Fish Caught! · collection359 · 0.00% win
1 Shiny fish :) · collection160 · 0.00% win
10 Shiny Fishes! · collection50 · 0.00% win
1,000 Fish Caught! · collection47 · 0.00% win
Opened First Mythical! · collection6 · 0.00% win
100,000 FISH CAUGHT · progression0 · 0.00% win
1,000,000 FISH CAUGHT · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.515 August 2026 — 69 % liked24 September 2026 — 68 % liked15 August 202624 September 2026
2 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 23:0668-1
15 Aug 2026, 17:3269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.