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[FREE UGC] Punch Luckywalls Simulator 👊

[FREE UGC] Punch Luckywalls Simulator 👊

A Roblox experience owned by sо fun.

SimulatorENsimulatorpunching mechanicfree ugc promise

Punch Luckywalls Simulator is a Roblox experience in the simulator genre, created on April 8, 2023. The game has accumulated 1,418,786 lifetime visits and 3,934 favorites. It maintains an 89% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

❓Welcome to Punch Luckywalls Simulator! 🚨 ⚠️⚠️⚠️FREE UGC 5,000 STOCK DIRECTIONS IN-GAME⚠️⚠️⚠️ 🏋️ Train To Gain Strength 🥊 Punch Lucky Walls! 🏆 Collect Wins! 🐶 Open Eggs For Rare Pets! ✅Premium Players Get +25% Boost & +15% Speed! 🐦FOLLOW THE TWEETER FOR CODES @ulzigg 💬JOIN THE COMMUNITY SERVER BELOW FOR FREE REWARDS/CODES

Last updated by the developer 30 Jul 2026, 20:41 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
1,418,786
lifetime visits
89%
liked (3,224 👍 / 393 👎)
3,931
favourites (2.8 per 1k visits)
8 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[30% OFF] Void Package
2,999 R$
[30% OFF] Instant Void Craft
1,999 R$
Void Glove
1,499 R$
Ultra Luck
899 R$
Half Void Time
549 R$
Mega Luck
499 R$
x2 Strength
349 R$
+8 Pet Equip
349 R$
VIP
299 R$
Triple Open
249 R$
x2 Wins
249 R$
+50 Pet Slots
199 R$
Luck
199 R$
+4 Pet Equip
149 R$
Trade Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome588,044 · 0.00% win
World 1 · progression588,000 · 0.00% win
Lucky Angel · other17,600 · 0.00% win
Spirit · other16,331 · 0.00% win
Bomb · other16,243 · 0.00% win
The Eye · other16,229 · 0.00% win
Bubble · other16,194 · 0.00% win
World 2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4689no change
14 Aug 2026, 12:4589first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.