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[EVOLVE!] 🍀 Omega Rarities

[EVOLVE!] 🍀 Omega Rarities

A Roblox experience owned by Games.lua.

TycoonENrarity rollingrebirth mechanicsleaderboards

Description (written by the developer; not a statement by this register)

🎉 EVOLUTION UPDATE / UPD 1.4🎉 🔃 - EVOLVE! ----------- 🍀 JOIN FOR REWARDS: https://www.roblox.com/groups/17292253/COG-Development#!/about ❓How to play❓ 🍀Roll rarities!🍀 💰Sell those rarities for rebirth points!💰 ⬆️Get upgrades!⬆️ 🍀Roll higher rarities!🍀 🏆Take over LB's!!🏆 Credits: @foundforces - Omeganum

Last updated by the developer 29 Mar 2026, 22:29 UTC.

0
playing (measured 11 Aug 2026, 06:21 UTC)
79,413
lifetime visits
73%
liked (209 👍 / 76 👎)
542
favourites (6.8 per 1k visits)
10 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Artifact Cloner
500 R$
x2 Evolution Points
250 R$
Lucky Artifacts
250 R$
VIP
250 R$
20% Luck Boost
100 R$
Extra Walkspeed
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth · progression33,683 · 0.00% win
Prestige · progression25,834 · 0.00% win
Welcome · welcome10,977 · 0.00% win
Artifacts · collection4,196 · 0.00% win
Secret · secret1,640 · 0.00% win
Ascend · progression1,105 · 0.00% win
Sacrifice · other253 · 0.00% win
Evolve · progression38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.