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Endless Run

Endless Run

A Roblox experience owned by Eliote's fan group.

OtherENendless runnerincrementalrebirth

Description (written by the developer; not a statement by this register)

Endless Run is a running game where your speed increases as you continue walking. Collect the bonuses on the road and earn coins, speed or even gems! Speed up, rebirth and go even faster! 👍 New update at 5 likes! ✅ Latest update: 🧑‍🤝‍🧑 Added friend boost: gains speed 25% faster for each friend, up to 100% Other new features: - 🔥 Added 5 new badges - ✨ Improved power-up distribution. - ⭐ Solved a graphical problem - 🐛 Fixed a bug

Last updated by the developer 3 Aug 2023, 17:57 UTC.

0
playing (measured 3 Sept 2026, 00:00 UTC)
646
lifetime visits
75%
liked (3 👍 / 1 👎)
5
favourites (7.7 per 1k visits)
10 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

×2 Gems
298 R$
×2 Coins
198 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome490 · 0.00% win
Coin Collector · collection31 · 0.00% win
Rebirth Beginner · progression25 · 0.00% win
Gem Novice · collection15 · 0.00% win
Gem Collector · collection5 · 0.00% win
Rebirth Expert · progression0 · 0.00% win
Rebirth Regular · progression0 · 0.00% win
Gem Master · collection0 · 0.00% win
Fortune Builder · progression0 · 0.00% win
Cash Accumulator · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.