Limited Time Difficulty Chart Obby
A Roblox experience owned by Skyrunner Studios.
ObbyENtime-limit mechanicrebirth systemdifficulty chart
Limited Time Difficulty Chart Obby is an obby experience created on 2023-04-11. It has recorded 627,697 lifetime visits, 1,103 favorites, and a 22% like percentage. Currently, zero users are playing. The game features ten difficulties with time limits and rebirth mechanics.
Description (written by the developer; not a statement by this register)
⏰ This difficulty chart obby has a time limit for each difficulty! If you run out of time, you have to restart the difficulty. Do you have the skills needed to reach the end? ⏳ If you need to go AFK, leave the game to pause the timer. When you rejoin, the timer will be back at where you left off. 🌟 There are 10 difficulties, each 10 stages long. You can choose to rebirth along the way to receive rebirth tokens which you can spend on items in the shop. 💀 Press 'R' to respawn or 'Y' if using a controller. 🔨 Built and scripted by TheManWithASillyName. [Tags] dco easy medium hard obby difficult rage parkour tower of hell toh jtoh coins rebirth tokens stages checkpoints trails halos wraparound ladder flick truss flick wall hop wallhop
Last updated by the developer 20 Jan 2025, 20:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 21:18 | 22 | no change |
| 14 Aug 2026, 19:18 | 22 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.