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Power Hero Simulator

Power Hero Simulator

A Roblox experience owned by Supersolid.

SimulatorENsuperherosimulatorboss fights

Power Hero Simulator is a simulator experience created on 2023-04-12. It has recorded 2,622,306 lifetime visits and 11,649 favorites. The game holds a 77% like percentage. Currently, zero users are playing. The description highlights superhero themes, boss fights, and vehicle mechanics.

Description (written by the developer; not a statement by this register)

Become a Powerful SUPERHERO! Travel in style through different parts of the world defeating EVIL enemies and their Bosses. 🗓 Updates with a new event every 2 weeks 🚽 Fun vehicles 🥇 Rise to the top of the leaderboards 🦸🏻‍♂️ Dress like a superhero 🤺 Boss fights at end of each area ⚡️ Merge cool powers & become more powerful 📍 Travel the globe 🔔 Follow for game updates! 🔔 *Music composed by BSlick

Last updated by the developer 11 Oct 2023, 14:26 UTC.

0
playing (measured 10 Aug 2026, 15:22 UTC)
2,622,306
lifetime visits
77%
liked (4,321 👍 / 1,258 👎)
11,648
favourites (4.4 per 1k visits)
12 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Multi Open
799 R$
Fast Open
399 R$
Equip +1 Sidekick
150 R$
Teleport Anywhere
100 R$
+50 Storage
100 R$
+50 Storage
100 R$
+50 Storage
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7714 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0577no change
14 Aug 2026, 07:0377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.