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Undertale: Broken Story | BETA(3.2)

Undertale: Broken Story | BETA(3.2)

A Roblox experience owned by Bala's studio.

RacingENUndertaleRPGBeta

Description (written by the developer; not a statement by this register)

This game supports: Mobile/Tablets | PC | Console Dpad up/Ctrl = Shiftlock This game still in beta, theres many things to changes, bugs to fixes and balances changes to do, our team would appreciate your feedbacks. Private servers gives halved rewards, and grinding is allowed in there, just not in public servers okay. Have fun!

Last updated by the developer 27 May 2026, 15:19 UTC.

0
playing (measured 11 Aug 2026, 04:49 UTC)
207,726
lifetime visits
81%
liked (1,121 👍 / 269 👎)
2,648
favourites (12.7 per 1k visits)
15 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Donation
400 R$
Big Donation
150 R$
Donation
75 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome30,209 · 100.0% win
NO ESCAPE · progression7,084 · 0.00% win
GOING TO A SAFE PLACE · other5,887 · 0.00% win
TIME'S OVER · other2,510 · 0.00% win
BULL'S EYE · other987 · 0.00% win
THE BEST ENDING · progression896 · 0.00% win
SPECIAL HELP · other732 · 0.00% win
LAST MONSTER STANDING · other404 · 0.00% win
FLAWLESS · other244 · 0.00% win
ANGEL · other236 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:1981no change
15 Aug 2026, 04:0681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.