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Club Infinite [Alpha]

Club Infinite [Alpha]

A Roblox experience owned by Club Infinite.

Social & hangoutENsocialmusicvr

Description (written by the developer; not a statement by this register)

🎶 Welcome to Club Infinite! 🎶 Step into the ultimate club experience! 🌟 Get ready to dance your heart out, level up with XP 🆙, and climb the leaderboards to become the top player! 💪🏆 What’s inside? 🎧 Epic Music & DJ Sets 💃 Dance Floor to show off your moves 🎮 VR Support for a fully immersive experience 💼 Jobs to earn in-game currency and unlock cool items ✨ Exclusive Rewards for Premium players 🏅 Compete in events for special rewards 💬 Chat & socialize with friends 🎁 Follow us on the socials bellow for exclusive codes and bonuses! 🔑✨ Are you ready to live the club life? Join Club Infinite now and become a part of the party! 🎉💃

Last updated by the developer 29 Jul 2025, 00:58 UTC.

0
playing (measured 11 Aug 2026, 05:49 UTC)
8,706
lifetime visits
85%
liked (79 👍 / 14 👎)
115
favourites (13.2 per 1k visits)
16 October 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🎧 DJ Gamepass
1,000 R$
🛡️ Security Guard Gamepass
500 R$
🍹 Bartender Gamepass
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other2,975 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.