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Tsujikiri 辻切

Tsujikiri 辻切

A Roblox experience owned by 僧兵 | Sohei.

Fighting & PvPENSamuraiParrySkill-based Combat

Tsujikiri 辻切 is a fighting-pvp Roblox experience created on 2023-04-17. The game is no longer in development. It has accumulated 1,033,934 lifetime visits and 28,801 favorites. Currently, zero users are playing. The experience holds an 81% like percentage. Tags include Japanese, Samurai, Combat, Fighting, Sekiro, Parry, and Skill-based Combat.

Description (written by the developer; not a statement by this register)

No longer in development. CONTROLS 1 - Equip your Weapon 2, 3, 4, 5 - Different Items/Sub-tools R - Special Move Q - Roll F - Block V - Kick M - Menu G - Lock on Left Alt - SL [M1/Left Click] - Basic Attack [M2/Right Click] - Block [M1 + M2] - Feint [Q + M1] - quick attack Tags: Japanese, Samurai, Combat, Fighting, Sekiro, Parry, Skill-based Combat

Last updated by the developer 29 Jul 2026, 02:17 UTC.

0
playing (measured 11 Aug 2026, 03:22 UTC)
1,033,934
lifetime visits
81%
liked (7,240 👍 / 1,678 👎)
28,763
favourites (27.8 per 1k visits)
17 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

big donut
5,000 R$
Donation
1,000 R$
donut
200 R$
Tip
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8114 August 2026 — 81 % liked13 September 2026 — 81 % liked23 September 2026 — 81 % liked3 October 2026 — 81 % liked13 October 2026 — 81 % liked23 October 2026 — 81 % liked14 August 202623 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:1781no change
13 Oct 2026, 18:1681no change
3 Oct 2026, 18:0881no change
23 Sept 2026, 18:0781no change
13 Sept 2026, 17:3281no change
14 Aug 2026, 15:1881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.