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Prankster [NEW]

Prankster [NEW]

A Roblox experience owned by The Gang Stockholm.

Social & hangoutENschoolsocial deductionroleplay

Description (written by the developer; not a statement by this register)

😈 Welcome to Prankster! 😈 Play as a student and do pranks, or as a teacher and catch all the pranksters. Student 🥷 Be sneaky 🔫 Do all the pranks 🏃‍♂️ Fool the teachers Teachers 🕵️ Be on the lookout ❗ Find out who are the pranksters! 👮 Catch all the pranksters without catching innocent students E - Do prank / Detain student SHIFT - Sprint CODE AT 500 LIKES! Created by The Gang Stockholm. Follow @TheGangSthlm on 🐦 for codes !

Last updated by the developer 26 Mar 2026, 14:45 UTC.

0
playing (measured 10 Aug 2026, 14:00 UTC)
137,260
lifetime visits
75%
liked (319 👍 / 105 👎)
777
favourites (5.7 per 1k visits)
18 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome38,433 · 0.00% win
First bus ride · other31,020 · 0.00% win
School day ends · progression15,297 · 0.00% win
Start as Teacher · other14,999 · 0.00% win
Start as Student · welcome14,395 · 0.00% win
End as Student · other11,757 · 0.00% win
2nd day of school · other10,689 · 0.00% win
First Prank! · other10,226 · 0.00% win
End as Teacher · other9,932 · 0.00% win
First Bust! · other6,915 · 0.00% win
Prankster 5 · other4,421 · 0.00% win
Use the powers! · other3,274 · 0.00% win
Games 5 · other3,232 · 0.00% win
Prankster 10 · other2,375 · 0.00% win
Games 10 · other1,538 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.