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SOULS Cultivation [UPD]

SOULS Cultivation [UPD]

A Roblox experience owned by Arcane Anime Group.

RacingENcultivationanimerpg

SOULS Cultivation [UPD] is a Roblox experience in the racing genre, created on April 19, 2023. The game currently has 1 player online. It has accumulated 2,597,650 lifetime visits, 15,256 favorites, and an 85% like percentage. The description indicates gameplay involves meditation, Qi strengthening, and spell unlocking, with controls mapped to specific keys for combat and skills.

Description (written by the developer; not a statement by this register)

Meditate and strengthen your inner Qi to unlock spells and powers. Ascend higher than your expectation. Travel across the world discovering new artifacts and sculpture in meeting new souls practitioners. Shard = Damage+ Herbs = Permanent Boosts Default Controls: M1 - Combat (L Click). E R T - Skill Use Q - Dash C - Cultivate B - Breakthrough Director - Jandel Creative Direction & Map Design - Clarkonp Lead Developers - Nogalo & darmantinjr Contributions - alphachino1925(Modelling), Vindeaglee(UI), tvvinks(Skill Icons & 2D Art) MegamixRBLX(VFX), Scullgaming962(Animations) Tags: Cultivation, Anime, RPG, Grind, Combat, VFX, Meditate, Cultivate, Breakthrough

Last updated by the developer 16 Apr 2026, 16:47 UTC.

1
playing (measured 10 Aug 2026, 19:20 UTC)
2,597,650
lifetime visits
85%
liked (3,535 👍 / 626 👎)
15,251
favourites (5.9 per 1k visits)
19 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x QI
999 R$
Premium
720 R$
Blade Mount
549 R$
Discover All Tablets
249 R$
Tip Jar
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Souls Cultivation · welcome1,318,623 · 72.7% win
Blade Mount · collection0 · 0.00% win
Tips Jar · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0685no change
14 Aug 2026, 07:0685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.