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EVERWIND [MOVED]

EVERWIND [MOVED]

A Roblox experience owned by Eden's Garden..

OtherEN

Description (written by the developer; not a statement by this register)

Game has been moved to a new place, old gamepasses are still stored here. https://www.roblox.com/games/120500302070128/EVERWIND < New Place

Last updated by the developer 5 Aug 2026, 06:44 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
236,315
lifetime visits
64%
liked (1,926 👍 / 1,067 👎)
10,302
favourites (43.6 per 1k visits)
20 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blossom
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 August 2026 — 64 % liked4 September 2026 — 64 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 05:1664no change
25 Aug 2026, 03:1964no change
15 Aug 2026, 03:0264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.