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🐟Ultimate Fishing Simulator

🐟Ultimate Fishing Simulator

A Roblox experience owned by Duo Simulators.

SimulatorENfishingsimulationpet collection

🐟Ultimate Fishing Simulator is a simulator experience created on 2023-04-20. The game has recorded 37,852,681 lifetime visits and 440,331 favorites. It maintains an 86% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Ultimate Fishing Simulator! 🎁 Use codes "WELCOME" and "GEMS" for rewards! HOW TO PLAY: 🐟 Catch fish until your bucket is full 💰 Sell your fish to earn coins 🎣 Upgrade your rod 🎒 Buy new buckets to store more fish 🐠 Combine fish to make pets 💎 Use gems to upgrade your pets and rods ⛰️ Collect coins to unlock more areas Made with ❤️ by Chefs Games

Last updated by the developer 11 Feb 2026, 08:52 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
37,852,681
lifetime visits
86%
liked (33,680 👍 / 5,638 👎)
440,284
favourites (11.6 per 1k visits)
20 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fish Luck
499 R$
9 Pets
499 R$
VIP
399 R$
x2 Rebirths
329 R$
Double Coins
299 R$
Double Gems
179 R$
Teleports
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO ULTIMATE FISHING SIMULATOR · welcome21,088,916 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8623 August 2026 — 86 % liked2 September 2026 — 86 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0286no change
23 Aug 2026, 14:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.