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cart ride around a dirty car seat

cart ride around a dirty car seat

A Roblox experience owned by Claystick Studios.

SimulatorENcart ridesilly humorphysics-based

Description (written by the developer; not a statement by this register)

you heard me join the dizz kored for silly reasons typical silly cart ride game based around a funny object with funny doings inside that has actually good mechanics for some reason the game is finished (playable) btw credit to @ stravant for the carts tags: cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, cart ride, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART, CART RIDE, CART RIDE, CART RIDE, CART RIDE, CART RIDE

Last updated by the developer 12 Nov 2025, 07:28 UTC.

0
playing (measured 14 Aug 2026, 16:08 UTC)
1,908
lifetime visits
89%
liked (32 👍 / 4 👎)
54
favourites (28.3 per 1k visits)
20 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

uh... op AR?
255,662,622 R$
50. cal
3,050 R$
america
1,050 R$
shotgun
850 R$
Reflect'o 9000
600 R$
Colt 1911
250 R$
turkey bomb
200 R$
Heal'er 6000
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcom · welcome883 · 0.00% win
aphla tezter [unlunchable] · other382 · 0.00% win
endless · other30 · 0.00% win
logo track????? · progression11 · 0.00% win
you done did it · progression6 · 0.00% win
you found grombis! · secret5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.