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[LEGACY] The Virginia Countryside

[LEGACY] The Virginia Countryside

A Roblox experience owned by War of the Worlds Community.

SurvivalENsurvivalzombie apocalypseroleplay

Description (written by the developer; not a statement by this register)

The year is 2005, set in Fairfax County, Virginia. Martians from across space have landed all around the globe. You must survive in the rural countryside in Virginia. The Military has been heavily weakened, and you are outclassed, and outgunned. It is up to the individual to determine their worth in this new reality. EPILEPSY WARNING: This game has flashing lights and suddenly changing environments that may trigger epileptic conditions in some. Special thanks to: cassius_d, troytroy40, lance_7042, Sloitsss, Jacksonrileyadler2 (Ketergun), HaileyBladed

Last updated by the developer 4 May 2026, 04:43 UTC.

0
playing (measured 10 Aug 2026, 20:37 UTC)
390,666
lifetime visits
79%
liked (949 👍 / 255 👎)
2,764
favourites (7.1 per 1k visits)
21 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy The Developers a Coffee
857 R$
Developer Tip
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fairfax · welcome110,321 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked4 September 2026 — 79 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:0879no change
24 Aug 2026, 23:1679no change
14 Aug 2026, 23:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.