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⛴️Realistic Sail and Sink Ships!🌊

⛴️Realistic Sail and Sink Ships!🌊

A Roblox experience owned by OpenWorld Games.

SimulatorENvehicle simulationocean explorationcombat

⛴️Realistic Sail and Sink Ships!🌊 is a simulator experience created on 2023-04-23. It currently has 244 players and 7,286,485 lifetime visits. The game holds 69,500 favorites and a 67% like percentage. Features include over 40 ships, 10 weapons, and 5 tools.

Description (written by the developer; not a statement by this register)

🌊 Welcome to ⛴️ Realistic Sail and Sink Ships! 🌊 To sink your boat, type "/sink" in the chat or crash into 🧊 icebergs or 💣 sea mines, find islands and fight with pirates. This game is better and optimized version of Sink Ships and Boats, and all about having fun driving boats and experiencing ship sinkings. 🚨 **About Game** 🚨 ⛴️ 40+ Unique Ships & Boats(New 6 Ships) 🔪 10+ Weapons For Fighting ⛏️ 5+ Fun Tools 😀 20+ Fun Emotes 🗺️ Explore endless ocean 🎨 Customizable Ships 🛠️ Optimized Performance Join Our Official Group: 👉 https://www.roblox.com/groups/17388953 Like and Add the Game to Your Favorites! 👍 Tags: Boat, Ship, Sink, Sinking, Water, Sea, Ocean, Iceberg, Seamine, Adventure, Survival, Simulation, Free, OpenWorld, Battleship, Submarine, Yacht, Cruiser, Sailingship, Exploration, Nautical, Shipwreck, Maritime, Realistic, Escape, Rescue, Build, Ballroom, Submarines, Wreck, Pirates

Last updated by the developer 6 Jun 2026, 02:28 UTC.

94
playing (measured 21 Aug 2026, 20:54 UTC)
7,392,787
lifetime visits
66%
liked (2,344 👍 / 1,188 👎)
71,901
favourites (9.7 per 1k visits)
23 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94307200.510 August 2026 — 307 players21 August 2026 — 94 players10 August 202621 August 2026
2 measurements spanning 11 days, net -213. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–339 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5494-213
10 Aug 2026, 14:47307first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ship Skin Change Command
449 R$
HeliBoat
449 R$
Flying Ship
349 R$
Brittannic
339 R$
Submarine
299 R$
Rainbow Ship
289 R$
Object Texture Change
279 R$
Ballroom Pack
249 R$
Coffin Boat
249 R$
Neon Ship
229 R$
Submarine Object Pack
229 R$
Ship Color Change Command
199 R$
Object Color Change
189 R$
Jetski
179 R$
Golden Ship
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Realistic Sail and Sink Ships! · welcome2,733,484 · 100.0% win
Sink Master · other58,487 · 3.6% win
Pro Swimmer · other28,757 · 2.3% win
Sea Explorer · other10,214 · 0.60% win
Squid Game Winner! · progression1,484 · 0.00% win
Zair's Pearl · collection545 · 0.10% win
Black Pearl · other523 · 0.00% win
Turtula Submaruna · collection0 · 0.00% win
Secret Island · secret0 · 0.00% win
2025 Top Sinker! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

666766.513 August 2026 — 67 % liked21 August 2026 — 66 % liked23 August 2026 — 66 % liked13 August 202623 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:4766no change
21 Aug 2026, 20:5466-1
13 Aug 2026, 22:4667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.