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Meme Tycoon: The Legacy Edition

Meme Tycoon: The Legacy Edition

A Roblox experience owned by Meme Tycoon Fan Club.

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Description (written by the developer; not a statement by this register)

Experience Meme Tycoon as it was before the redux update in November 2017! If you bought gamepasses in regular Meme Tycoon, they work here too! Meme Hell in this version is borked I know

Last updated by the developer 17 Sept 2024, 00:17 UTC.

0
playing (measured 10 Aug 2026, 18:51 UTC)
33,940
lifetime visits
86%
liked (191 👍 / 31 👎)
623
favourites (18.4 per 1k visits)
11 January 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

John Doe Admin
7,500 R$
Super Doge Launcher
375 R$
Mega Noob Morph
300 R$
Super Toot
250 R$
future Brad Morph
250 R$
Become Big Feet Frank
250 R$
Zombie Doge Launcher
200 R$
Meme Money Gun
200 R$
Zombie Dogeling Staff
150 R$
Super Dogeling Launcher
125 R$
Owner Only Door
25 R$
Doge Launcher
25 R$
Meme Guitar
10 R$
Dogeling Launcher
10 R$
Super Jump
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

??? · other3,605 · 0.00% win
??? · other2,568 · 0.00% win
??? · other1,467 · 0.00% win
Welcome to Meme Hell · welcome1,153 · 0.00% win
The Final Meme · other346 · 0.00% win
You met the Meme Supreme · other99 · 0.00% win
Skelly Bones · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.