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Become a CEO 💼 (Hard)

Become a CEO 💼 (Hard)

A Roblox experience owned by Cashgrabba Games.

RoleplayENcorporate simulationroleplayprogression

Description (written by the developer; not a statement by this register)

💼 Get to the top to become a CEO. 💁 100+ people to talk to! 🚧 If you don't see anybody talking, zoom in! 🤡 This GAME has no secrets, so do not look for them. 🤫 ONLY CEOS READ BEYOND THIS POINT! 🤫 THE [BLOCK] ID No. = THE GAME'S ID NUMBER

Last updated by the developer 13 Jul 2026, 17:02 UTC.

0
playing (measured 12 Aug 2026, 01:20 UTC)
10,167
lifetime visits
79%
liked (88 👍 / 23 👎)
173
favourites (17.0 per 1k visits)
24 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nepotism (BECOME CEO!)
50 R$
WE'RE RICH!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,517 · 0.00% win
Become a Manager · progression2,559 · 0.00% win
Became a CEO · progression1,754 · 0.00% win
Helped Furious Fowl · other1,494 · 0.00% win
Helped a Gaming Noob · other1,277 · 0.00% win
Drat! The Pharaoh's Curse! · progression986 · 0.00% win
Bought a Delicious Hot Dog · other941 · 0.00% win
Entered The Epic Box · welcome846 · 0.00% win
Helped an UNEMPLOYED guy · other807 · 0.00% win
Helped Some Grass! · other619 · 0.00% win
Encounter With a Pharaoh · progression273 · 0.00% win
??? · secret243 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7917 August 2026 — 79 % liked27 August 2026 — 79 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 10:0779no change
17 Aug 2026, 10:0579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.