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Havoc [WIP]

Havoc [WIP]

A Roblox experience owned by Uprising Entertainment.

ShooterENdeathmatchround-basedshooter

Description (written by the developer; not a statement by this register)

Step into the exciting world of Havoc! Unleash your anger on your enemies, watching their death as you emerge victorious! Brace yourself to survive, form groups, and execute betrayals, in this round-based, one-night deathmatch game! 𝗣𝗖 𝗖𝗼𝗻𝘁𝗿𝗼𝗹𝘀 • C - To Crouch • LMB - To Shoot 𝗜𝗺𝗽𝗼𝗿𝘁𝗮𝗻𝘁 • Your account must be 2 weeks old to join the game • Wins do not save in VIP servers • This game has voice chat enabled 𝗶𝗻-𝗴𝗮𝗺𝗲 𝗽𝗿𝗼𝗱𝘂𝗰𝘁𝘀 • To unequip your VIP tag, Settings > Gameplay > Show title • To equip your bullet color, Inventory > bullet color

Last updated by the developer 23 Jul 2025, 23:32 UTC.

0
playing (measured 11 Aug 2026, 23:04 UTC)
8,818
lifetime visits
67%
liked (56 👍 / 27 👎)
131
favourites (14.9 per 1k visits)
24 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Knife
34,999 R$
Headless Vanity
499 R$
Bike Color
299 R$
Monitor Plus
199 R$
Incognito Mode
149 R$
Practice Arena
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,813 · 0.00% win
Killed an Owner · other176 · 0.00% win
Passed Obby · progression39 · 0.00% win
10 Wins · progression33 · 0.00% win
Top Wins · other31 · 0.00% win
Top Donor · other19 · 0.00% win
Top Kills · other17 · 0.00% win
50 Wins · progression11 · 0.00% win
100 Wins · progression7 · 0.00% win
500 Wins · progression6 · 0.00% win
3000 Wins · progression2 · 0.00% win
1000 Wins · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.