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[3114] Playable SCPs

[3114] Playable SCPs

A Roblox experience owned by Reb's Community.

HorrorENSCP FoundationAsymmetric MultiplayerHorror

[3114] Playable SCPs is a horror experience created on 2023-04-25. It records 3,341,705 lifetime visits and 16,758 favorites. The title holds a 66% like percentage with 9 concurrent players. The description notes it is a rebuild of a previous title, currently in an alpha stage with potential instability.

Description (written by the developer; not a statement by this register)

Playable SCPs is a full rebuild of the original game Playable SCPs: Legacy with a lot more polish, content and rewriting. Become an SCP, a NPC or a Dummy and earn points by beating other entities to buy more characters. The game went public very early due to being discontinued at a time, so the game is in alpha stage and has barely anything done. Experience might be unstable. This game is heavily inspired by HOURS. Game is originally created and developed by @she_speakslua, but is now being updated by @kichasiekdjjsjsjdjfj The first (original) game: https://www.roblox.com/games/6886268594

Last updated by the developer 10 Jul 2026, 03:50 UTC.

9
playing (measured 10 Aug 2026, 16:46 UTC)
3,341,705
lifetime visits
66%
liked (7,081 👍 / 3,573 👎)
16,797
favourites (5.0 per 1k visits)
25 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha Tester · other15,444 · 0.00% win
The sculpture · other11,191 · 4.6% win
Still Burning · other6,740 · 3.1% win
Doctor's Army · other4,783 · 1.0% win
Stage 1 · progression3,200 · 0.70% win
You tried. · other3,190 · 0.00% win
Stage 2 · progression2,131 · 0.70% win
Victory1,695 · 0.50% win
Endless Survival · other290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0166no change
14 Aug 2026, 05:0166first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.