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Minigames 4 Life

Minigames 4 Life

A Roblox experience owned by Minigames 4 Life.

MinigamesENminigamespointstrophies

Description (written by the developer; not a statement by this register)

*UPDATE* NEWEST CODES : -TROPHYEVENT (7K POINTS) -UPDATE (10K POINTS) ⭐TROPHY EVENT⭐ Check out the game for more information. (FULL CHANGELOG IS IN COMMUNITY SERVER (SOCIAL LINKS) 💸 Minigames 4 Life is a game where you can have fun and play tons of minigames! More are coming soon! ⭐ Please consider liking and favoriting the game for more updates, also join the M4L group for future perks! https://www.roblox.com/groups/32005121/Minigames-4-Life#!/about Game Design: @Ultimate_Icey (roblox) Programming: @yugioMM, @Ultimate_Icey, @zariia (roblox) Map & Models: @Ultimate_Icey, @coolemil02 (roblox) Distribution: Minigames 4 Life (Roblox Group)

Last updated by the developer 4 Jun 2024, 21:44 UTC.

0
playing (measured 25 Aug 2026, 08:19 UTC)
353
lifetime visits
100%
liked (15 👍 / 0 👎)
2
favourites (5.7 per 1k visits)
25 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 08:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
75 R$
ADVERTISEMENT
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Finished The Escape Room! · progression20 · 0.00% win
You Finished The Obby! · progression18 · 0.00% win
Find yugioMM's Shack! · collection16 · 0.00% win
Find 35collin! · secret14 · 0.00% win
Find the event trophy! (LIMITED) · social5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.