My Cafe Tycoon ☕
A Roblox experience owned by Internet Arcade.
TycoonENcafe managementidle simulationdecor customization
My Cafe Tycoon ☕ is a Roblox experience in the tycoon genre, created on April 25, 2023. The game has accumulated 1,890,342 lifetime visits and 27,596 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
💎 Use Code: "COFFEEKINGDOM25" for $25,000 and "CAFETYCOON4EVER" for another $35,000! >>>> 🏆 New Code at 50K Likes! 🏆 <<<< ☕ Welcome to My Cafe(é) Tycoon! 🍽️ 🏪 Build your dream café with themes and decor! 👨🍳 Hire skilled chefs for irresistible coffee! 💵 Manage finances for a profitable café business! 📈 Expand to attract more customers for success! Get ready to jump on a café tycoon adventure where you'll create the ultimate dining experience for Robloxians! ✨ Show your support by favouriting ⭐ and thumbs up 👍 the game! 🔔 Join our community for $50,000 starting money and the latest updates 🎁 https://www.roblox.com/communities/16231602/Internet-Arcade#!/about 🐞 We are aware that there may be bugs in some places. Please report them on our community server! Vectors from: flaticon, freepik, Adobe, SVGRepo Tags: tycoon, cafe, multiplayer, bake, fun, cook, simulator, pc, mobile, coffee, idle
Last updated by the developer 14 Apr 2026, 17:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:31 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 10:03 | 96 | no change |
| 14 Aug 2026, 10:02 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.