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experience "ɴᴏɴ ɢʀᴀᴠɪᴛʏ"

experience "ɴᴏɴ ɢʀᴀᴠɪᴛʏ"

A Roblox experience owned by Develop ink..

Sandbox & buildingENrelaxingglitchbeta

Description (written by the developer; not a statement by this register)

Enspired by my own studio glitch. + relaxing game [c to crouch -- use the chat for mobile -- ] -- still kinda in beta --

Last updated by the developer 9 Apr 2024, 20:11 UTC.

0
playing (measured 24 Aug 2026, 12:23 UTC)
603
lifetime visits
82%
liked (9 👍 / 2 👎)
7
favourites (11.6 per 1k visits)
26 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tool hats
15 R$
Stress-ball
8 R$
Ladder
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gallery · other68 · 0.00% win
GHOSTS · other44 · 0.00% win
VISTS! · other44 · 0.00% win
Cemetary · other27 · 0.00% win
Springfield · other21 · 0.00% win
CODE · other21 · 0.00% win
3.00$ · other8 · 0.00% win
Bought tool hats · other7 · 0.00% win
payed respects · secret5 · 0.00% win
oof · other5 · 0.00% win
Scale dummy. · secret4 · 0.00% win
Secret club X · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.