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Lunacy Rooms [CANCELLED]

Lunacy Rooms [CANCELLED]

A Roblox experience owned by Vinieo Inc..

OtherEN

Description (written by the developer; not a statement by this register)

No, I do not want to recontinue the game, shut up.

Last updated by the developer 6 Oct 2024, 17:33 UTC.

0
playing (measured 11 Aug 2026, 11:52 UTC)
70,200
lifetime visits
88%
liked (238 👍 / 33 👎)
546
favourites (7.8 per 1k visits)
26 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gummy Shakelight
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other14,879 · 0.00% win
The Chaos Begins · other11,979 · 0.00% win
Whoopsie · other8,059 · 0.00% win
A Curious Find · collection1,370 · 0.00% win
Walls of Flesh · progression1,022 · 0.00% win
Absorption · other828 · 0.00% win
Strange Presence · other276 · 0.00% win
Real or no? · other276 · 0.00% win
I Cone-fess, I didn't expect that to be here. · secret250 · 0.00% win
Dreadful Curiosity · other93 · 0.00% win
What... is that thing? · secret76 · 0.00% win
A Damp Death · other67 · 0.00% win
Anger Issues · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.