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Schedule 1 Tycoon

Schedule 1 Tycoon

A Roblox experience owned by Banards Fans.

TycoonENdrug trafficking themebusiness simulationcrime narrative

Description (written by the developer; not a statement by this register)

Welcome to Schedule 1 Tycoon! Experience the ruthless world of underground Medical Plant trafficking in Schedule 1, the most realistic and intense MEDICAL Plant TYCOON on Roblox. Start from nothing, build your empire, and outsmart rivals, law enforcement, and the competition to become the most powerful kingpin. Tags: Money, Business, Empire, Factory, Strategy, Boss, Cash, Crime-Inspired, Underground, Power, Schedule, Schedule X

Last updated by the developer 3 May 2025, 01:38 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
11,329
lifetime visits
90%
liked (97 👍 / 11 👎)
314
favourites (27.7 per 1k visits)
27 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Farm
240 R$
Cars & Guns
200 R$
Max Storage
150 R$
Sprint
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,919 · 0.00% win
KoolAid · other350 · 0.00% win
MMR · other130 · 0.00% win
HKK · other28 · 0.00% win
Moonie Rocks · collection12 · 0.00% win
5 rebirths! · progression7 · 0.00% win
10 rebirths! · progression5 · 0.00% win
100+ rebirths! · progression1 · 0.00% win
20 rebirths! · progression1 · 0.00% win
Mushie · other0 · 0.00% win
MG · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.