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[❗️UPDATE] LEP : Gloomwater Roleplay

[❗️UPDATE] LEP : Gloomwater Roleplay

A Roblox experience owned by LEP : Gloomwater Community.

RoleplayENpolicebank robberyragdoll

Description (written by the developer; not a statement by this register)

LEP : Gloomwater Remake (Early Access) | STARTING SOON AGAIN.. 👀 3 Police Required to Rob the Bank! Commands : /me , /pay [amount] [players ingame name] , /id [players ingame name] , /pays Emotes : /e hands, /e crossarms, /e hips, To stop the emote, say: /e stop PRESS: "CRTL Y" AT THE SAME TIME TO RAGDOLL. (GOOD FOR RP). LEP : Gloomwater Remake is an upcoming roleplay game based in the fictional city of Gloomwater, USA. Rules : Grammar is enforced! Please use your common sense. RK is prohibited! New life rule is ENFORCED! [NOTE] Failing to cooperate with these rules may result in a PERMANENT ban! JOIN GROUP FOR CASH & MORE!

Last updated by the developer 16 Mar 2025, 17:34 UTC.

0
playing (measured 14 Aug 2026, 22:38 UTC)
597
lifetime visits
86%
liked (6 👍 / 1 👎)
15
favourites (25.1 per 1k visits)
27 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Gamepass
1,700 R$
Pocket - Knife Spawners
400 R$
Ammo Spawner
350 R$
Access To ATM
200 R$
Fighting Skills
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO THE LEP : GLOOMWATER ROLEPLAY · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.