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ESCAPE EVIL CHEF! [FREE UGC SOON]

ESCAPE EVIL CHEF! [FREE UGC SOON]

A Roblox experience owned by Pluro Studios.

ObbyENescapeobbyhorror-comedy

Description (written by the developer; not a statement by this register)

Escape the Evil Chef! 👨‍🍳🍳 ⚠️ Survive the Evil Chef's Restaurant! ⭐ Navigate through challenging obstacles! 🏁 Finish before the chef catches you and climb the leaderboard! 🌟 Join our group for exclusive perks! https://www.roblox.com/groups/32061827/Pluro-Studios#!/about ✔️ Progress is saved! Tags: Escape Evil Chef, Chef, Restaurant, Obby, Escape the obby, Evil, Grimace, Grimace Shake, Escape Bobby Obby, Parkour Obstacle Course, Barry's Prison Grumpy Gran, Mr Stinky Evil Stepmom, Wednesday Adventure, Fun Adventure, Cartoony, Get Eaten, Slide, Tropical, City, Escape, Escape The World, SpeedRun, SpeedRunObby, Obstacles, Hard, Impossible, Platformer Obby

Last updated by the developer 12 May 2025, 20:39 UTC.

0
playing (measured 17 Aug 2026, 09:36 UTC)
8,443
lifetime visits
69%
liked (25 👍 / 11 👎)
38
favourites (4.5 per 1k visits)
27 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[EXCLUSIVE] 👑 Admin ⭐
369 R$
⭐ VIP ⭐
299 R$
[OP] 🌈⭐ Rainbow Carpet
269 R$
[OP] 🔥 Grappling Hook
199 R$
Gravity Coil
149 R$
[60% OFF] Speed Coil
99 R$
Radio
79 R$
🌈 Rainbow Trail
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,689 · 0.00% win
You Finished! · progression1,095 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.