[UPDATE!] Supermarket Simulator
A Roblox experience owned by Supermarket Simulator.
TycoonENmanagementtycoonsimulation
Supermarket Simulator is a tycoon experience created on April 28, 2023. The game has accumulated 18,683,331 lifetime visits and 75,858 favorites. Currently, one player is active. The title holds an 80% like percentage. It features gameplay centered on managing and expanding a supermarket business within the Roblox platform.
Description (written by the developer; not a statement by this register)
⭐ Please consider liking and favoriting the game for more updates. Join the group for 10% cash increase! NEW CODE AT 25K LIKES Codes: 15klikes , 75kGroup , SupermarketSummer PRIVATE SERVERS ARE FREE! 👨💼 MANAGERS & GUARDS UPDATE! 🐛 BUG FIXES UPDATE! ⭐ VIP PLAYERS RECEIVE 50% EXTRA CASH! 🐛 REPORT BUGS IN OUR SERVER! Ever wanted to own your supermarket? Here you go! Drop into supermarket simulator and compete with other players to open the biggest shopping market ever seen! Shutdown = Updates Latest Version: 2.19 Credits: Owner/UI: @redboss633 Scripting: @Azuritron & @MrFearTick
Last updated by the developer 15 Jan 2026, 19:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:17 | 80 | no change |
| 23 Aug 2026, 17:00 | 80 | no change |
| 13 Aug 2026, 16:53 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.