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Super Hero Tycoon

Super Hero Tycoon

A Roblox experience owned by The Jake Molloy Group.

TycoonENsuperherobase-buildingcombat

Description (written by the developer; not a statement by this register)

Welcome to the Super Hero Tycoon, where you can become one of the superheroes and build up your base to unspeakable size! Earn cash💸, build your tycoon🏗️, buy superpowers🦸 and fight!⚔️. Currently, you can create your own VIP Private Server! Don't forget to Favorite ⭐ and Thumbs Up 👍 the game, it helps a lot!

Last updated by the developer 10 Oct 2025, 03:13 UTC.

0
playing (measured 12 Aug 2026, 05:38 UTC)
379,138
lifetime visits
57%
liked (66 👍 / 50 👎)
257
favourites (0.7 per 1k visits)
28 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
1,499 R$
All Gears!
730 R$
Super Gears!
349 R$
Mega Upgrader
349 R$
All Katanas!
249 R$
Mega Dropper
249 R$
Golden Upgrader
249 R$
2X Cash
249 R$
Golden Dropper
149 R$
Auto Collect
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome256,008 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5714 August 2026 — 57 % liked24 October 2026 — 57 % liked14 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0857no change
14 Aug 2026, 23:1757first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.