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(Update) Walk 100,000 Studs

(Update) Walk 100,000 Studs

A Roblox experience owned by CoolDude Studios Official.

SimulatorENwalking simulatorincrementaldaily updates

Description (written by the developer; not a statement by this register)

Walk 100,000 Studs for something at the end The full release of this game is now here This game was created by czhorseyt New Update is now here. More things added Premuim Benifts: Lounge and Golf Carts Updating the game daily if I can

Last updated by the developer 18 Jul 2023, 14:30 UTC.

0
playing (measured 13 Aug 2026, 05:23 UTC)
1,091
lifetime visits
79%
liked (15 👍 / 4 👎)
5
favourites (4.6 per 1k visits)
28 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cloaking Device
100 R$
Tip
100 R$
Vip
50 R$
Tips
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played · welcome492 · 0.00% win
You touched the computer · other7 · 0.00% win
You completed the glitch obby · progression6 · 0.00% win
You win · progression5 · 0.00% win
You are lucky · progression4 · 0.00% win
You made it to the city · progression3 · 0.00% win
You found the secret shop · secret3 · 0.00% win
You made it to the jungle · progression3 · 0.00% win
You found the secret roof · secret2 · 0.00% win
You completed the obbys · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.