Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PLS DONATE BUT INFINITE ROBUX

PLS DONATE BUT INFINITE ROBUX

A Roblox experience owned by Cupland Studios.

TycoonENfake currency simulationdonation mechanicinspired by PLS DONATE

PLS DONATE BUT INFINITE ROBUX is a tycoon experience created on 2023-04-28. The game has accumulated 35,930,885 lifetime visits and 301,901 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience. The description notes the game is inspired by PLS DONATE and includes promotional codes for in-game events.

Description (written by the developer; not a statement by this register)

✨ New Code: "6KACTIVE" (all caps) Next code at 165K likes 💰 Welcome to Earn & Donate Game! Donate to people huge amounts of fake Robux and witness cool donation effects and events! ✨ 🎈 Join group for access to group chest! ⚠️ This game doesn't give any real Robux or money 🏆 Inspired by PLS DONATE

Last updated by the developer 10 Nov 2025, 00:19 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
35,930,885
lifetime visits
96%
liked (180,653 👍 / 7,995 👎)
301,706
favourites (8.4 per 1k visits)
28 April 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3X CASH | 25% OFF
1,575,000 R$
VIP (;cmds) | 25% OFF
260 R$
Hammer Pass
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:2396no change
22 Oct 2026, 15:2196no change
12 Oct 2026, 15:1996no change
2 Oct 2026, 15:1896no change
22 Sept 2026, 15:1796no change
12 Sept 2026, 15:1696no change
2 Sept 2026, 15:0796no change
23 Aug 2026, 15:0196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.